Hello there! 👋

I’m Marina, a game designer based in São Paulo, Brazil 🇧🇷 . Thanks for visiting my page to learn more about me!

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Currently looking for a game designer role!

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💼 My Portfolio

✌️ About me

✉️ Contact

Cow Evolution

My Boo 2

✌️About Me

I graduated in 2016 with a Bachelor's degree in Game Design from Universidade Anhembi Morumbi.

I began my career as an intern, supporting development and implementing serious board games for corporate training. I later moved into designing these games, focusing on Talent Selection, New Employee Integration, and Workplace Safety. I’ve contributed to projects for clients such as Serasa Experian, Libbs, and Hospital Israelita Albert Einstein.

Later, I joined Tapps Games, where I worked with User Research and UX as a QA Analyst on titles including My Boo 2 and Card Guardians. While in QA, I developed mini-games as part of my Individual Development Plan (IDP), aiming to transition into a Game Designer role.

After transitioning to the Game Design team, I joined the LiveOps division, where I worked on titles like Cow Evolution, Vlogger Go Viral, My Boo, and Do Not Disturb, collaborating closely with the Growth team to support ongoing content updates and user engagement.

Lately, I’ve taken on freelance Game Design projects, including a Web3 game, where I defined player personas and product pillars and designed core gameplay and progression systems, balancing UX clarity and engagement. In parallel, I design and facilitate tabletop RPG experiences as a Dungeon Master for educational and institutional training.

✉️ Contact

[email protected]

linkedin.com/in/marinacamargo/